I do StepMania things. Who'd have thought?
Here's proof that I make things.
NOTE (written on 07/06/2025): As you can see, it's been a long time since I was last able or willing to work on either project. The developers of what is referred to on these pages as "StepMania 5.3" are no longer calling it by "StepMania" in any form, and links to their previous website no longer work. I'll fix it when/if I release a new update for EKS-D ParaMania.
A fringe-case(?) StepMania 5.3 theme, centered entirely around the "para" game mode.
Not a direct ParaParaParadise emulation, but something more original - and (hopefully) more advanced, too.
For a more flattering write-up, take a look at the page about it on EKS-D ParaPara's website.
...Or you can look at my slightly less flattering writeup...
Another SM5.3 theme (although it didn't start with 5.3), less fringe-case this time. It's a pet project of sorts that I've been adding to, on and off, since the start of 2017(!).
I honestly can't see myself working on it in any meaningful capacity anytime soon - it would have to be up-to-spec with Simply Love for it to be viable to anyone aside from myself, and even so MDS would serve little purpose.
You may want to look at the dedicated page for it.
Yeah, I'm not actually sure what to do with this since it's technically just assets from a commercial StepMania-based game shoved into a slightly newer version of the engine. If I figure out a graceful approach to sharing it, I'll update accordingly.
Answering the question that literally nobody asked: what if the very first ITG game, with the pre-ITG2 UI of the original arcade release, worked in SM5?
It's ROUGH. I have to manually convert "BGAnimation.ini" files everywhere into Lua files that SM5 can read, and there's a bunch of weird fiddly details that strangely aren't handled that well by newer versions of the engine - probably because there's less hard-coded theme things after SM3.9. It's kind of a miracle that the screenshots look even half as decent as they do
Speaking of rough, how about a SM4 era emulation of a long-forgotten game from an unknown source, copypasted straight into SM5?! Haha. LMAO. XD, even.
I remember having to really cut up the code for it to play like a regular SM theme. I think this was supposed to come with gamerip simfiles as well, but I gave up on them after realizing that someone's probably already made good quality gamerip files ages ago.
Well... You can take a look at my main simfile category on ZiV? I haven't been adding much to it as of late 'cause of bigger projects, but hey.